NomNom clan
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Clan Project:NomX

+7
Mr.BigPIng
RedBeard_IV
kaze
Player
Iron
the_albatross
Tamaru
11 posters

Page 1 of 2 1, 2  Next

Go down

Clan Project:NomX Empty Clan Project:NomX

Post  Tamaru Mon Jan 26, 2009 10:42 pm

Clan Project:NomX Nomxws6
Ill tell you whats gonna be inside it as soon as i get to it, it'll be our big mod
Name: Prox_mine
Class:Upgrade
Type:explosive
buy:armory
cost: 850c
Description:works like a basic land mine, if you step within range, it deals 300 non-splash damage.

UPDATE: the new shot is a real in-game menu shot!


Last edited by Tamaru on Thu Jan 29, 2009 4:32 pm; edited 3 times in total
Tamaru
Tamaru
Admin

Posts : 408
Join date : 2009-01-01

https://nnwebsite.darkbb.com

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  the_albatross Tue Jan 27, 2009 7:58 am

Yeah we've been talking about this.
the_albatross
the_albatross
Admin

Posts : 167
Join date : 2009-01-18
Location : Mission 1

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Iron Tue Jan 27, 2009 8:21 am

dude this sounds like its gonna be huge, i cant wait
Iron
Iron
Admin

Posts : 228
Join date : 2009-01-15
Location : PsychoVille and Finkles the Mayor

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Tamaru Tue Jan 27, 2009 10:09 pm

me iron and albatross are still making out everything that will be in the mod, if you have any ideas concepts or suggestions post them here. this is for anyone to contribute =). this is also a massive long-term project so dont freak out if it isnt done extremely snappy.
Tamaru
Tamaru
Admin

Posts : 408
Join date : 2009-01-01

https://nnwebsite.darkbb.com

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Tamaru Wed Jan 28, 2009 6:04 pm

New Item!

Name: Prox_mine
Class:Upgrade
Type:explosive
buy:armory
cost: 850c

Description:works like a basic land mine, if you step within range, it deals 400 non-splash damage.

i have requested for some models over at a modeling forum, maybe we can see what they come out with.
Tamaru
Tamaru
Admin

Posts : 408
Join date : 2009-01-01

https://nnwebsite.darkbb.com

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Tamaru Wed Jan 28, 2009 9:17 pm

all the new skins for NomX.
Clan Project:NomX Picture3pn7


and soon ill remake the main menu like it should be.
Tamaru
Tamaru
Admin

Posts : 408
Join date : 2009-01-01

https://nnwebsite.darkbb.com

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Player Thu Jan 29, 2009 7:39 am

what are those skins?
Player
Player
Lower Admin

Posts : 186
Join date : 2009-01-19
Age : 32
Location : In your mind stealing your thoughts

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  the_albatross Thu Jan 29, 2009 11:30 am

Unnamed
Hp: 100
Speed: as fast a dretch
attack: (it suicides) 100
evos needed: 5
Special abilities: Can grab humans like a lisk
Can Explode(only attack) in a small area that does damage to building and humans.

Stage: 3
the_albatross
the_albatross
Admin

Posts : 167
Join date : 2009-01-18
Location : Mission 1

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Tamaru Thu Jan 29, 2009 4:24 pm

the_albatross wrote:Unnamed
Hp: 100
Speed: as fast a dretch
attack: (it suicides) 100
evos needed: 5
Special abilities: Can grab humans like a lisk
Can Explode(only attack) in a small area that does damage to building and humans.

Stage: 3

ehhh not a great idea but ill put it into consideration.
Tamaru
Tamaru
Admin

Posts : 408
Join date : 2009-01-01

https://nnwebsite.darkbb.com

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Tamaru Thu Jan 29, 2009 4:32 pm

land mine model! not done yet but still a good start!


Clan Project:NomX Tremmi10
Tamaru
Tamaru
Admin

Posts : 408
Join date : 2009-01-01

https://nnwebsite.darkbb.com

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Tamaru Thu Jan 29, 2009 8:27 pm

so heres a couple new weapons and classes for NomX that will either be balanced and thrown in or shot out.


Name:A12G
Full name:automatic 12 gauge shotgun
Class:weapon
description:shoots a 3 shot burst of a shotgun with slightly less scattershot, only avialable in stage two(maybe three for tyrants?"
damage specs:1 shot full on=20 hp reload time is 4 seconds has 15 shots per clip and holds 3(maybe 4-5?) clips. costs 550c the model is for a Automatic weapon, but it looks fit for an auto shottgun.
Clan Project:NomX Ppsh41Render2
model of it, still in approval for usage.
this would pretty much replace the mass driver
Name:Sniper
Full name:Röhm Desperado Sniper
Class:weapon
Description: its pretty much the same as the mass driver, just has a different model, mass driver current model is just to akward looking to be called a sniper
Clan Project:NomX NemisisSniperRifle

still making skins and textures for models and scripts.


Last edited by Tamaru on Sat Jan 31, 2009 5:10 pm; edited 1 time in total
Tamaru
Tamaru
Admin

Posts : 408
Join date : 2009-01-01

https://nnwebsite.darkbb.com

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Tamaru Thu Jan 29, 2009 8:58 pm

UPDATE: Prox Mine model finalized and changed to something more trem like. give some feedback

Clan Project:NomX Mine110
Tamaru
Tamaru
Admin

Posts : 408
Join date : 2009-01-01

https://nnwebsite.darkbb.com

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Player Fri Jan 30, 2009 8:49 am

i was comparing the current shotgun to your model

Current-
Full Hit= ~60dmg
Cost- 150c stage 1
Reload time= ~3 sec (correct me if i'm wrong)

Yours
Full Hit = 20 hp x3 = 60hp
Cost 550c
Reload time- 4 sec

Is it just me or do i prefer the other one better?
Player
Player
Lower Admin

Posts : 186
Join date : 2009-01-19
Age : 32
Location : In your mind stealing your thoughts

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Tamaru Fri Jan 30, 2009 2:03 pm

normal shotgun does 53 damage im pretty sure, hmmm then maybe ill change it to 30
Tamaru
Tamaru
Admin

Posts : 408
Join date : 2009-01-01

https://nnwebsite.darkbb.com

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Player Fri Jan 30, 2009 2:50 pm

even so + 400cs for only 7 more dmg 30 would be better
Player
Player
Lower Admin

Posts : 186
Join date : 2009-01-19
Age : 32
Location : In your mind stealing your thoughts

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Iron Fri Jan 30, 2009 4:09 pm

yea i would prefer the old shotty better. I like the new look lots better though. Maybe not only have more damage but faster reload time cause the shells could be the that circular clip. It looks kinda like a tommy gun.
Iron
Iron
Admin

Posts : 228
Join date : 2009-01-15
Location : PsychoVille and Finkles the Mayor

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  kaze Fri Jan 30, 2009 4:56 pm

ok Tamaru wanted that I post this here ( I think ) so : bounce

I said :
If you want another idea...

You could create a new granger for stage 3, with more healt ( hp ) and , I don't know, poisonnous gas ( like the basiliks ) or some fog so humans can't really see the granger and it can escape.

I'm just bored ( and I don't think I'm the only one ) getting killed as a granger at stage 3, when the humans are destroying the Overmind and that you cannot build another one because you're giving free kills to the humans...( when they kill you ) Very Happy

I said fog because i don't think grangers should attack, but if you want to create a granger that, when you're shooting it, is throwing acid to you, it's your choice... =) Very Happy

Badly I can't help you with that i'm not a programmer or a 3D designer...

( I did some 3D during a month with 3D Studio Max, but it was the trial version and I can't use it no more...) Sad

Have fun with that !

- kaze
kaze
kaze
Moderator

Posts : 157
Join date : 2009-01-24
Location : in the middle of your screen

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  RedBeard_IV Fri Jan 30, 2009 5:03 pm

Iron wrote:yea i would prefer the old shotty better. I like the new look lots better though. Maybe not only have more damage but faster reload time cause the shells could be the that circular clip. It looks kinda like a tommy gun.

Or a machine shotgun? Is that what they're called? I can't think of the proper name. :S
RedBeard_IV
RedBeard_IV
Global Moderator

Posts : 105
Join date : 2009-01-21
Age : 34
Location : In your cupboard PK'ing your socks!

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Tamaru Sat Jan 31, 2009 10:28 am

[quote="Tamaru"][quote="Tamaru"]
RedBeard_IV wrote:
Iron wrote:yea i would prefer the old shotty better. I like the new look lots better though. Maybe not only have more damage but faster reload time cause the shells could be the that circular clip. It looks kinda like a tommy gun.

Or a machine shotgun? Is that what they're called? I can't think of the proper name. :S


its an AutoShotgun, but we are only gonna use a 3-shot burst, much more reliable.

also damaged on the A12G changed to 27 and 2.5 second reload

and kaze if you want to get back into model i suggest you google Blender modeling software


and the granger wouldnt work sorry Sad






Testing NomX today! hopefully it'll have alot of fun stuff in it!
Tamaru
Tamaru
Admin

Posts : 408
Join date : 2009-01-01

https://nnwebsite.darkbb.com

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Tamaru Sat Jan 31, 2009 1:46 pm

Clan Project:NomX Level1upgmz3


new basilisk skin, tell me what you think of it.
Tamaru
Tamaru
Admin

Posts : 408
Join date : 2009-01-01

https://nnwebsite.darkbb.com

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Mr.BigPIng Sat Jan 31, 2009 4:21 pm

Ckit textures:
Clan Project:NomX 631a539b
Clan Project:NomX 4c0eec27
Mr.BigPIng
Mr.BigPIng
V.I.P.

Posts : 45
Join date : 2009-01-29
Age : 31
Location : Seattle WA USA

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  RoflTehSovietWaffle Sat Jan 31, 2009 5:00 pm

The 'Auto Shotty' is a Russian Fully Automatic Machine gun..... if you read deadra's post and not just use the pic then you might be able to research it more and find im right. Or just play WaW
RoflTehSovietWaffle
RoflTehSovietWaffle

Posts : 12
Join date : 2009-01-31

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Tamaru Sat Jan 31, 2009 5:13 pm

RoflTehSovietWaffle wrote:The 'Auto Shotty' is a Russian Fully Automatic Machine gun..... if you read deadra's post and not just use the pic then you might be able to research it more and find im right. Or just play WaW



Guess what? i've thouroghly read through that forum and White and Dea are helping with the NomX models so shut your trap, i wasnt stealing screenshots, they are gonna give us the ability to use them.


i know its for an automatic, but me and all the other NN members have talked it over on teamspeak, and we want to use it as a Auto Shotgun.

please dont come here to post shit like this, this is for NomX not " you copied!"
Tamaru
Tamaru
Admin

Posts : 408
Join date : 2009-01-01

https://nnwebsite.darkbb.com

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  kaze Sat Jan 31, 2009 8:07 pm

hmm...well said Tamaru...

I also though your "auto shotgun" model was from CoD 5, but if you can use it for Trem, this is really nice Very Happy

( I thought you ( or maybe someone else ?? ) made it with Blender, Maya, 3Ds or something =D ), but it has a really nice look and I hope that I'm going to see the results of your work ( I said your, but is there other members working on it ( maybe Iron ??)) in your mod...

btw I really like your mod, it seems to be really cool.. ( I wrote "seems", but if you know another english word to say " it looks like", let me know... Very Happy )

for the new alien class, it's not really important, it was just one of my " crazy ideas " , like I said to Mr.BigPing...

- kaze
kaze
kaze
Moderator

Posts : 157
Join date : 2009-01-24
Location : in the middle of your screen

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Tamaru Sat Jan 31, 2009 8:15 pm

kaze wrote:hmm...well said Tamaru...

I also though your "auto shotgun" model was from CoD 5, but if you can use it for Trem, this is really nice Very Happy

( I thought you ( or maybe someone else ?? ) made it with Blender, Maya, 3Ds or something =D ), but it has a really nice look and I hope that I'm going to see the results of your work ( I said your, but is there other members working on it ( maybe Iron ??)) in your mod...

btw I really like your mod, it seems to be really cool.. ( I wrote "seems", but if you know another english word to say " it looks like", let me know... Very Happy )

for the new alien class, it's not really important, it was just one of my " crazy ideas " , like I said to Mr.BigPing...

- kaze


Maya is for advanced 3D "movie" development, not so much for video games.

seems is a good word.


that gun was made in blender by a friend of mine who is doing the models for us, all these models are made by that either that person, or FoA^white.

the project is open for anyone to contribute to it, its a group project.
Tamaru
Tamaru
Admin

Posts : 408
Join date : 2009-01-01

https://nnwebsite.darkbb.com

Back to top Go down

Clan Project:NomX Empty Re: Clan Project:NomX

Post  Sponsored content


Sponsored content


Back to top Go down

Page 1 of 2 1, 2  Next

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum