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New Release!

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Post  bacon Wed Jan 28, 2009 10:01 pm

hey all, this is the map i've been working on, its 90% done, just a few more tweeks and environmental add-ons i gotta finish, along with the transperency problem. just wanted you all to check it out and let me know what you think.

map-cruiser.pk3


and tamaru, let me know if you want the .map file to see if you can figure out the window transperency problem in radient
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Post  Tamaru Wed Jan 28, 2009 10:11 pm

that link be borked, try medisfire or fileshare its better.
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Post  bacon Wed Jan 28, 2009 10:19 pm

borked? i'll put it on mediafire then
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Post  bacon Wed Jan 28, 2009 10:27 pm

bacon
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Post  Tamaru Thu Jan 29, 2009 9:03 pm

still doesnt work.



also maybe some screenies?
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Post  bacon Thu Jan 29, 2009 10:23 pm

XD im rtard, didnt change the link at all, lol, anyway, lvlshots up tonight, finishing one last room then building the bsp and shader so i can get them, then uploading the 99% done map (finished human base & captains quarters) i'll still be spending a couple days adding finishing touches but otherwise its done


sorry for the delay, i did some more and i want to get it all done so i wont be showing a million maps, cuz i only want to have one beta so i an start my next. top secret, i'll send some screenshots by the end of the week
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Post  bacon Fri Jan 30, 2009 6:10 pm

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Post  kaze Fri Jan 30, 2009 6:58 pm

it looks nice Very Happy

( sry I just saw the pics )
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Post  Tamaru Fri Jan 30, 2009 7:40 pm

decent brushwork, you have some talent dude. maybe i could get a .map sent over to me in pm and ill fix the windows and help you with some messed up brushes =)
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Post  bacon Fri Jan 30, 2009 8:34 pm

i'll send it tomarrow, i still have a few things to finish, just some small details to build and some textures to finish, im making an environment for the hangar, engine room, vent structure, trees for the video lounge, and on the way is the actual alien base, an alien ship that attached and knocked through a wall in the storage room where the alien base is now. but i have to make the textures for that myself so it might take a few days.
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Post  Tamaru Sun Feb 08, 2009 8:55 pm

Beautiful NOM sign dude! after poking through it , ive found alot of cool things good job. will be added to NomX maplist asap
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Post  Player Mon Feb 09, 2009 2:51 pm

Tamaru wrote:Beautiful NOM sign dude!

Nom sign! where???

and still can't work the link but cool map anyway
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Post  bacon Wed Feb 11, 2009 3:16 pm

great! glad you like it, i started simple, just wanted an ATCS-like map, you know, small and fast-paced. and i figured on going with the Nom sign [xD] in the main deck cuz i wanted a statue or something cool but a statue would kinda look out of place (like the top floor there, with the fireplace) so i went with Nom to commemorate one of the first maps (i believe? nobody else submitted any right?). there is also a NomNom in the alien ship. some ideas for additions, i want to make in the support beams+ edging (green acid texture) damage humans on contact, along with the window fix? you figure that one out tam? i have combed GTKradient and i cant find anything helpful, searched the forums and got nothing sooooo any info on that would be sweet. oh and i got the address for the server from the forum thread and it wouldnt connect... is the server only on at certain times/who is running it?
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Post  Tamaru Wed Feb 11, 2009 9:25 pm

its on 24/7 until sunday atm, but besides that its up whenever im asked to put it up. so you need teamspeak to tell me when ou want it up for testing Razz
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